classroom response system - Device or application which enables pre-made or on-the-fly quizzing and polling.
clickers - Device or application which enables pre-made or on-the-fly quizzing and polling.
codec - A device or program capable of encoding or decoding a digital data stream or signal.
collaborative learning - Two or more learners collaborating to achieve a learning objective, specifically through leveraging one another’s resources and skills.
conversion (video) - The process of converting digital video between viewing formats (using a program such as Handbrake), often for the purpose of reducing file size.
creative commons - A licensing system that works alongside copyright to pre-establish conditions for the public sharing and usage of creative works. Indicates some—rather than all—rights reserved.