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classroom response system -
Device or application which enables pre-made or on-the-fly quizzing and polling.
clickers -
Device or application which enables pre-made or on-the-fly quizzing and polling.
codec -
A device or program capable of encoding or decoding a digital data stream or signal.
collaborative learning -
Two or more learners collaborating to achieve a learning objective, specifically through leveraging one another’s resources and skills.
conversion (video) -
The process of converting digital video between viewing formats (using a program such as Handbrake), often for the purpose of reducing file size.
creative commons -
A licensing system that works alongside copyright to pre-establish conditions for the public sharing and usage of creative works. Indicates some—rather than all—rights reserved.