Tagged: Super Mario Bros.

Weight, Friction, and Degrés de Saut: Thoughts on Super Meat Boy

Weight, Friction, and Degrés de Saut: Thoughts on Super Meat Boy

Super Meat Boy doesn’t hate you, but it doesn’t mind hurting you. The Xbox Live Arcade release delivers on the promise of the pre-release version that was shown at PAX Prime 2010, where it was my own personal Game of the Show. Here are my initial thoughts after spending a few days (and a few […]

The things you’ve seen and the people you’ve been

The things you’ve seen and the people you’ve been

Baudrillard wrote that “The impossibility of rediscovering an absolute level of the real is of the same order as the impossibility of staging illusion. Illusion is no longer possible, because the real is no longer possible.” (19) Media operates in the mode of layered simulation. The interaction of simulations has been readily identifiable in film […]